• Sequence
     
    VIDEO GAME DESIGN 1 & GAME PROGRAMMING AND DESIGN, 2 credits (BOTH COURSES MUST BE TAKEN FOR CREDIT) 
     
    Grade: 9-12
     
    Recommended Prerequisite: Touch Systems Data Entry or BIM/Art I/Algebra I
     

    VIDEO GAME DESIGN 1, (1 credit)

    The Video Game Design I course will provide students with the opportunity to design, program, and create functional video games. The course will introduce basic programming language and skills that are essential to developing a video game. Topics covered are math, physics, design, and computer programming. Knowledge and skills in programming and creating video games are delivered through totally interactive software. Through text, pictures, animations, digital video, and a highly interactive and self-directed curriculum, students are led through the exciting world of video game design. This course will instruct students on how to apply the design or problem-solving process in order to create real world solutions and learn the basics of programming structure and functions. Offered at TECC-E Only.

    GAME PROGRAMMING AND DESIGN, (1 credit)

    The Game Programming and Design course is an introductory course to video game programming in C#, level design, and video game art. Students will learn the principles and practice of modeling in polygons, applying textures and materials to those models, and rendering them with appropriate lighting. The models, characters, and images created will be optimized for game engines. Students will also add game audio sound effects and music as well as implement game sound mechanics, including playing, pausing, and looping. This course provides a solid foundation in the essentials of game design and the process of creating game assets. Offered at TECC-E Only.
     
     

    Video Game Design 2/3, 2 credits (BOTH COURSES MUST BE TAKEN TOGETHER)

    Grade: 10-12

    Prerequisites: Game Programming and Video Game Design 1

     

    Video Game Design 2, (1 credit)

    In Video Game Design 2, students will dive into the inner workings of a fully functional role-playing game (RPG) by customizing playable characters, items, maps, and chests and eventually applying customizations by altering and enhancing the core game code. Must be taken with Video Game Design 3.

    Video Game Design 3, (1 credit)

    In Video Game Design 3, students will develop for different platforms, including mobile and arcade. Touch input, mobile optimization, and user experiences will be covered in this course. Students will also have wider latitude in their game design choices, with a focus on creating meaningful portfolios. Must be taken with Video Game Design 2.